Cloth Simulation Settings - Blender 3.0 Tutorial
Offered By: MK Graphics via YouTube
Course Description
Overview
Explore all cloth physics settings in Blender 3.0 through this comprehensive 24-minute tutorial. Learn how to add cloth physics, adjust quality steps and speed multiplier, and manipulate physical properties like vertex mass and air viscosity. Dive into angular and linear bending models, tension, compression, shear, and bending settings. Discover cloth presets, internal springs, and cloth pressure techniques. Master collision settings, including quality, distance, vertex groups, and collections. Understand self-collision, pin groups, and sewing cloth. Explore field weights, property weights, and learn how to bake cloth simulations. Perfect for 3D artists and animators looking to enhance their Blender skills in cloth simulation.
Syllabus
1Intro
2Adding Cloth Physics
3Quality Steps And Speed Multiplier
4Physical Properties ,Vertex Mass
5Air Viscosity
6Angular And Linear Bending Models
7Tension
8Compression
9Shear
10Bending
11Damping
12Cloth Presets
13Internal Springs
14 Cloth Pressure
15 Collision Settings
16Collision Quality
17Collision Distance
18Vertex Group For Collision
19Collision Collection
20 Self Collision
21Pin Groups
22Sewing Cloth
23Field Weights
24Property Weights
25Baking Cloth Simulation
Taught by
MK Graphics
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