Cleaning Up Scan Data in ZBrush - Brushes, Booleans, ZRemesher, History Project
Offered By: Michael Pavlovich via YouTube
Course Description
Overview
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Learn advanced techniques for cleaning and refining 3D scan data in ZBrush in this comprehensive tutorial video. Master the use of brushes, booleans, and ZRemesher to enhance your 3D models. Explore the powerful History feature to streamline your workflow. Follow along as the instructor demonstrates various methods for smoothing and polishing main volumes, creating buttons using booleans, and efficiently cleaning up models with mirror and history recall brush techniques. Discover the differences between HPolish and Trim Dynamic tools, and learn how to effectively use ZRemesh for optimizing topology. Dive into detailed modeling processes for thumbsticks and directional pads, and explore the creation of panel lines using specialized brushes. The tutorial also covers character rigging in Character Creator, including AccuRig guide setup, skeleton generation, and skin binding with accessories. Gain insights into pose editing using IK and FK, and learn how to transfer poses between ZBrush and other software using the Pose Tools plugin. Finally, master the technique of creating straight lines in ZBrush to add precision to your models.
Syllabus
- Intro
- Booleans for Buttons
- Smoothing and Polishing main volumes
- Mirror and History Recall Brush Cleanup
- HPolish vs Trim Dynamic
- Boolean with DSDiv
- ZRemesh the Controller Body
- Refining Buttons, Delete Edges
- Thumbstick Model
- Directional Pad Model
- Panel Line Brushes
- Salacious B. Crumb to Character Creator
- AccuRig Guides and Skeleton Generation
- Binding Skin with Accessories
- Check Animation
- Applying Content Animation
- Edit Pose with IK and FK
- Pose to ZBrush and Pose Tools Plugin
- Straight Lines in ZBrush
Taught by
Michael Pavlovich
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