YoVDO

Choosing to Help Monsters - A Mixed-Method Examination of Meaningful Choices in Narrative-Rich Games and Interactive Narratives

Offered By: Association for Computing Machinery (ACM) via YouTube

Tags

ACM SIGCHI Courses Game Design Courses Qualitative Research Methods Courses

Course Description

Overview

Explore a 20-minute conference talk examining the impact of meaningful choices in narrative-rich games and interactive narratives. Delve into a mixed-method study that investigates how players perceive and respond to game choices, and learn about the moral, social, and consequential characteristics that contribute to meaningful decision-making experiences. Discover how these elements affect player appreciation, enjoyment, and narrative engagement. Gain insights into the potential of narrative-rich games to influence emotions, attitudes, and behavior in both entertainment and serious game contexts. Recorded at the ACM CHI Conference on Human Factors in Computing Systems in Montréal, Canada, this presentation offers valuable findings for game designers, researchers, and anyone interested in the intersection of interactive narratives and player experiences.

Syllabus

Choosing to Help Monsters: A Mixed-Method Examination of Meaningful Choices in Narrative-Rich ...


Taught by

ACM SIGCHI

Related Courses

Games Based Learning MOOC
Independent
Games in Education: Gamification
OpenLearning
Concepts in Game Development
Swinburne University of Technology via Open2Study
Gamification Design
Play Jugo via iversity
Make Your Own 2048
Udacity