CHOC: Why Can't I Stop Writing C++ Libraries or Using Backronyms? - Lecture
Offered By: ADC - Audio Developer Conference via YouTube
Course Description
Overview
Explore a comprehensive conference talk from the Audio Developer Conference (ADC22) that delves into the development of CHOC, a new C++ library for audio developers. Learn about the evolution of this header-only collection of C++ components, from its humble beginnings as a personal project to its current state as a potentially valuable resource for the audio development community. Gain insights into the design principles, coding practices, and thought processes behind creating effective generic code, as the speaker shares lessons learned from years of experience in library development. Discover how CHOC represents an attempt to refine and perfect functionality implemented in previous projects, and understand the factors that contribute to writing high-quality, reusable code for audio applications.
Syllabus
CHOC: Why Can't I Stop Writing C++ Libraries or Using Backronyms? - Julian Storer - ADC22
Taught by
ADC - Audio Developer Conference
Related Courses
Building an Accessible JUCE AppADC - Audio Developer Conference via YouTube Why You Shouldn't Write a Digital Audio Workstation (DAW) - Technical Challenges and Alternatives
ADC - Audio Developer Conference via YouTube Vars, Values and ValueTrees: State Management in JUCE
ADC - Audio Developer Conference via YouTube Introduction to Inclusive Design of Audio Products - Accessibility Workshop
ADC - Audio Developer Conference via YouTube Virtual Studio Production Tools with AI-Driven Personalized Spatial Audio for Immersive Mixing
ADC - Audio Developer Conference via YouTube