Character Creator and ZBrush: 3D Modeling Techniques for Stylized Characters and 3D Printing
Offered By: Michael Pavlovich via YouTube
Course Description
Overview
Syllabus
- Intro
- Clearing GoZ Cache Files and File Setup for Relink
- Pose file setup for 3D printing vs game res setup
- Relink to CC for body and create Accessories or cloth
- Accessory parent and pivots
- Cloth objects, UVs, and Weight Maps
- Appling and testing animations
- Collision shapes for cloth
- Adding hair and facial hair
- Transfer Skin Weights vs Hair brows and beard
- Cache cloth for timeline scrubbing
- Edit Pose and hand gesture files
- Edit facial poses
- ZBrush Pose Tools Layers Library
- CC Stylized Mario Character
- Applying accessories from another character
- Hide body Mesh in Character Creator
- Exporting & Rendering externally in UE or Marmoset
- Horse in Character Creator
- Expression Wrinkles for Stylized Characters
- Stylized T-Rex in Character Creator
- Goblin 3D Print file in ZBrush
- Lychee Slicer setup
- Monetary cost vs time cost
- New Users to ZBrush Suggested Learning Path
- Why I like ZBrush and Character Creator
- How I learn and organize notes in Miro
- Stylized Wolf
Taught by
Michael Pavlovich
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