YoVDO

Modeling a Porsche - Wheel Rims and Tire Treads - Part 6

Offered By: CG Cookie via YouTube

Tags

Blender Courses Computer Graphics Courses 3d Modeling Courses 3D Rendering Courses Automotive Design Courses

Course Description

Overview

Follow along with part 6 of a 9-part tutorial series on modeling a Porsche in Blender 2.6, focusing on creating detailed wheel rims and tire treads. Learn techniques for accurately modeling automotive components using Blender's 3D modeling tools. Access provided source files to work alongside the instructor as he demonstrates the process step-by-step over 46 minutes. Gain insights into professional 3D modeling workflows for creating realistic vehicle parts in this archived classic tutorial from CG Cookie.

Syllabus

CGC Classic: Modeling a Porsche Pt. 6 - Wheel Rims and Tire Treads (Blender 2.6)


Taught by

CG Cookie

Related Courses

3ds Max: Rendering with Arnold
LinkedIn Learning
Autodesk Inventor: Rendering & Animation
LinkedIn Learning
Cinema 4D Essential Training: 5 Rendering and Compositing
LinkedIn Learning
Cinema 4D Rendering Tips for NUKE
LinkedIn Learning
Enscape Essential Training for Revit
LinkedIn Learning