YoVDO

Creating a Stylized Dragon - UV Unwrapping and Normal Mapping - Part 5

Offered By: CG Cookie via YouTube

Tags

Blender Courses Sculpting Courses 3d Modeling Courses Character Design Courses Texturing Courses UV Unwrapping Courses Ambient Occlusion Courses

Course Description

Overview

Learn advanced 3D modeling techniques in this 47-minute video tutorial focused on creating a stylized dragon using Blender 2.6. Add seams to the model, unwrap UVs, perform high-resolution sculpting for subtle scale details, create a tangent normal map for the low-resolution version, and bake ambient occlusion. Follow along with provided source files and links to download compatible Blender versions. Part of CG Cookie's Classics archived collection, this tutorial offers valuable insights for Blender enthusiasts looking to enhance their 3D modeling skills.

Syllabus

CGC Classic: Creating a Stylized Dragon Pt.5 (Blender 2.6)


Taught by

CG Cookie

Related Courses

Get A Grasp! A Primer Course for Getting Your Comic Started
Independent
Character Design for Video Games
California Institute of the Arts via Coursera
Arte 3D y animación en videojuegos
Universitat Autònoma de Barcelona (Autonomous University of Barcelona) via Coursera
Visual Storytelling for Film and Video Games
Ringling College of Art + Design via Kadenze
Making Typeface Families
School of Visual Arts via Kadenze