Master 3D Character Workflow: Vroid to Unreal Engine 5 - Cartoon Female Model
Offered By: Freedom Arts - 3D Animation & Game Developer via YouTube
Course Description
Overview
Master the complete 3D character workflow in this comprehensive video tutorial, covering the creation and implementation of a cartoon female character across multiple platforms. Learn to design an avatar in Vroid Studio, convert file formats, prepare game-ready assets, and integrate the character into iClone and Unreal Engine 5. Follow step-by-step instructions on mesh combining, material baking, animation testing, root bone addition, retargeting, and setting up both player avatars and NPCs. Gain valuable insights into 3D modeling techniques, file conversions, and cross-platform compatibility to enhance your skills in animation and game development.
Syllabus
- Introduction
- Part 1: Designing an Avatar in Vroid Studio & Exporting as VRM
- Part 2: VRM to FBX Conversion
- Part 3: Making FBX Game Ready Combine Mesh, Bake Material
- Part 4: Converting to iClone iProp and iAvatar
- Part 5: Testing Animation in iClone 7 & 8
- Part 6: Adding Root Bone & Importing into Unreal Engine 5.1
- Part 7: Retargeting Process & Exporting as UASSET in Unreal Engine 5.1
- Part 8: Importing UASSET & Creating Player Game Avatar in Unreal Engine 5.1
- Part 9: Setting Up NPC for Your Game
- Part 10: Game Test Play & Conclusion
Taught by
Freedom Arts - 3D Animation & Game Developer
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