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Building Games Using Flame - Flutter Europe

Offered By: Flutter Europe via YouTube

Tags

Flutter Europe Conference Courses Game Development Courses Animation Courses Flutter Courses Mobile Game Development Courses Sprites Courses

Course Description

Overview

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Explore game development using Flame, a minimalist Flutter game engine, in this 47-minute conference talk from Flutter Europe. Discover why Flutter is ideal for mobile game creation, understand basic game engine concepts, and learn how to build a simple mobile game through live coding. Gain insights into game development fundamentals, Flame's modular approach, and its features including sprites, animations, game loops, component systems, audio, and input handling. Follow along as speakers Luan Nico and Renan C. Araújo demonstrate creating a basic game, covering topics such as multimedia, performance, game loops, sprite sheets, animations, and mobile monetization. Leave equipped to start deploying your creativity into code and have your own game running quickly using Flame and Flutter.

Syllabus

Introduction
What is a game
Multimedia
Performance
Regular apps vs games
Passive updates
Active updates
Game loop
Why use Flutter
Perfect for game development
Clarification
Starting with Flutter
Game Idea
Sample Flutter Project
Sprite Sheet
Main File
Canvas
Background
Animation
Speed
Angle
About Flame
What Flame provides
Flame games
Are Flutter games ready
Mobile monetization
FPS
Unit tests


Taught by

Flutter Europe

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