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Building a Living World from Ancient Ruins in Assassin's Creed Odyssey

Offered By: GDC via YouTube

Tags

GDC (Game Developers Conference) Courses Game Design Courses Ancient Greece Courses

Course Description

Overview

Explore the intricate process of recreating ancient Greece in Assassin's Creed Odyssey through this 56-minute GDC 2019 conference talk. Gain insights from Ubisoft Quebec's Benjamin Hall and Thierry Dansereau as they share their personal experiences, perspectives, and challenges faced while bringing a long-lost world to life. Delve into the complexities of crafting a historically accurate yet engaging game environment, and discover the techniques used to transform ancient ruins into a vibrant, living world. Learn about the research, creative decisions, and technical solutions employed to achieve an immersive representation of classical Greece in this fascinating look behind the scenes of a major game development project.

Syllabus

Building a Living World from Ancient Ruins in Assassin's Creed Odyssey


Taught by

GDC

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