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Body Proportions and Blockout for Game Character - Term 1 Session 3

Offered By: McK via YouTube

Tags

ZBrush Courses Anatomy Courses 3d Modeling Courses Character Design Courses Digital Sculpting Courses

Course Description

Overview

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Learn to create a rough blockout for a female game character's body, hands, and legs in this 16-minute video tutorial. Focus on achieving correct anatomical proportions while slightly elongating the legs for aesthetic appeal. Use a 10x10x10 cube to measure different body parts and follow along as the instructor demonstrates techniques in ZBrush. Explore key concepts like creating the head unit, ribcage box, pelvis box, and body blockout. Gain insights into proportions using HPC (Head, Pelvis, Clavicle) method and master the process of blocking out arms and legs. This accelerated tutorial assumes basic familiarity with ZBrush terms and tools.

Syllabus

Explanations
Create our Head Unit
Ribcage Box
Pelvis Box
Head Box
Body Blockout
Proportions with HPC
Arms Blockout
Legs Blockout


Taught by

McK

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