Blender to Smile Game Builder: Optimizing 3D Models for Game Development
Offered By: Freedom Arts - 3D Animation & Game Developer via YouTube
Course Description
Overview
Save Big on Coursera Plus. 7,000+ courses at $160 off. Limited Time Only!
Learn how to efficiently prepare 3D models in Blender for use in Smile Game Builder in this 20-minute tutorial. Follow step-by-step instructions to reduce high-poly models to low-poly, merge multiple meshes into a single mesh, and bake multiple textures into one texture—all within 3 minutes. Export the game-ready models from Blender and import them into Smile Game Builder, a user-friendly game engine that allows for game creation without coding. Watch real-time keyboard strokes and mouse clicks to ensure accurate replication of each step in the workflow.
Syllabus
Intro
Blender
Export FBX
Export 3D Exchange
Material Baking
Merge
Export
Export as Object
Taught by
Freedom Arts - 3D Animation & Game Developer
Related Courses
Substance Painter to Unreal Engine 5 MasterclassPackt via Coursera 3ds Max 2019: Advanced Materials
LinkedIn Learning Sculpting a Game Asset in Blender
LinkedIn Learning Introduction to Modeling for Games in 3ds Max
Pluralsight Map Baking Techniques in Maya LT
Pluralsight