YoVDO

Blender to Godot - Rigged Character Workflow

Offered By: CGDive via YouTube

Tags

Blender Courses Game Development Courses 3d Animation Courses Camera Control Courses Character Movement Courses Character Rigging Courses

Course Description

Overview

Save Big on Coursera Plus. 7,000+ courses at $160 off. Limited Time Only!
Learn the complete workflow for transferring rigged and animated characters from Blender to Godot Engine in this comprehensive tutorial. Explore a bullet-proof rig setup, GLTF export settings, and Godot configuration. Master essential techniques including control rig overview, game rig creation, GLTF export and import, third-person setup, looping animations, character movement and jumping, camera controls, animation speed adjustments, and various animation setups such as idle, walk, run, crouch, jump, and stretch. Discover finishing touches like hiding the mouse cursor to polish your game project.

Syllabus

Project overview
Control Rig overview
Creating a Game Rig
GLTF export & import
3rd-person setup
Looping Animations
Making the character move & jump
Camera movement
Walk, Run, Crouch speed
Animations Setup
Idle, Walk, Run & Crouch
Jump animation
Stretch animation
Hiding the mouse cursor
Finishing touches


Taught by

CGDive

Related Courses

Character Design for Video Games
California Institute of the Arts via Coursera
Explore Animation
National Film and Television School via FutureLearn
Basic 3D Modeling using Blender
Indian Institute of Technology Bombay via edX
Basic 3D Animation using Blender
Indian Institute of Technology Bombay via edX
Creating Cutscenes in Unity
Unity via Coursera