Custom Rigify Rigs in Blender 4.0 - Theory and Practice - Part 6-2
Offered By: CGDive via YouTube
Course Description
Overview
Dive into the intricacies of creating custom rigs in Blender 4.0 with this comprehensive video tutorial from the Rigify Fundamentals series. Learn how to build a custom Metarig from scratch, covering essential components such as spine, legs, arms, shoulders, head, tentacles, tail, ears, and fingers. Explore advanced topics like adding facial rigs, parenting rig types, and troubleshooting common issues. Gain practical knowledge through rig testing and discover how to implement specialized controls for legs and tentacles. Perfect for 3D artists looking to enhance their character rigging skills in Blender's latest version.
Syllabus
Custom Rigify rigs Practice
Model Overview
Metarig from Scratch
Adding a Spine
Adding a Leg
Adding an Arm
Adding a Shoulder
Adding a Head
Adding a Tentacle
Adding a Tail
Adding Ears
Adding the Palm & Fingers
Adding a Face optional
Prenting the Rig Types
Troubleshooting: Connect Chain
Troubleshooting: Missing Rig Types
Rig Test
Leg Type
Tentacle Controls
Taught by
CGDive
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