Blender 2.8-2.9 - Best 3D Modeling Practices - Why Your Meshes Suck
Offered By: CGDive via YouTube
Course Description
Overview
Learn best 3D modeling practices in Blender 2.8/2.9 to improve mesh quality in this comprehensive 48-minute video tutorial. Explore crucial topics such as applying scale, rotation, and location, addressing double vertices and overlapping geometry, fixing disconnected meshes and inverted normals, and resolving Bone Heat Weighting errors. Gain insights into various symmetry techniques, including true symmetry, mirror modifier, and topology mirroring. Discover how to display and fix inverted normals, understand their impact on rigging and game engines, and learn to manage messy and dense meshes. The tutorial also provides valuable resources, recommended products, and links to related content for further learning in 3D modeling and animation.
Syllabus
Intro
Mesh VS Object
Scale Problems
Scale Solution
Rotation Problems/Solutions
Location
Symmetry Overview
True Symmetry
Mirror Modifier
Mesh : Symmetrize
Mesh: Snap to Symmetry
Topology mirror
Inverted normals
Displaying Normals in Blender
Fixing Inverted Normals
Normals Issue: Rigging
Normals Issue: Game Engines
Messy Meshes
Bone Heat Weighting Error
Dense meshes
Putting it all Together
Outro & Resources Like & Subscribe!
Taught by
CGDive
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