Black Hole Battles - Enemy Controls II - Part 9
Offered By: Let's Code Physics via YouTube
Course Description
Overview
Dive into the ninth installment of a video series on developing "Black Hole Battles," a physics-based game where players navigate their ship through treacherous black hole fields. Learn advanced techniques for implementing enemy controls in Unity3D, building upon previous lessons. Explore the intricacies of game physics, AI behavior, and programming challenges involved in creating engaging space-themed gameplay. Gain insights into game development processes, including code optimization and creative problem-solving for complex game mechanics. Engage with the developer community through social media platforms to discuss ideas and share progress on this exciting project.
Syllabus
Black Hole Battles - 9 - Enemy Controls II
Taught by
Let's Code Physics
Related Courses
Introduction to Artificial IntelligenceStanford University via Udacity Probabilistic Graphical Models 1: Representation
Stanford University via Coursera Artificial Intelligence for Robotics
Stanford University via Udacity Computer Vision: The Fundamentals
University of California, Berkeley via Coursera Learning from Data (Introductory Machine Learning course)
California Institute of Technology via Independent