YoVDO

Black Hole Battles - Enemy Controls II - Part 9

Offered By: Let's Code Physics via YouTube

Tags

Game Development Courses Artificial Intelligence Courses Programming Courses Game Mechanics Courses Unity3D Courses Code Optimization Courses

Course Description

Overview

Save Big on Coursera Plus. 7,000+ courses at $160 off. Limited Time Only!
Dive into the ninth installment of a video series on developing "Black Hole Battles," a physics-based game where players navigate their ship through treacherous black hole fields. Learn advanced techniques for implementing enemy controls in Unity3D, building upon previous lessons. Explore the intricacies of game physics, AI behavior, and programming challenges involved in creating engaging space-themed gameplay. Gain insights into game development processes, including code optimization and creative problem-solving for complex game mechanics. Engage with the developer community through social media platforms to discuss ideas and share progress on this exciting project.

Syllabus

Black Hole Battles - 9 - Enemy Controls II


Taught by

Let's Code Physics

Related Courses

Introduction to Artificial Intelligence
Stanford University via Udacity
Probabilistic Graphical Models 1: Representation
Stanford University via Coursera
Artificial Intelligence for Robotics
Stanford University via Udacity
Computer Vision: The Fundamentals
University of California, Berkeley via Coursera
Learning from Data (Introductory Machine Learning course)
California Institute of Technology via Independent