Black Hole Battles - Falling In - Lecture 2
Offered By: Let's Code Physics via YouTube
Course Description
Overview
Explore the development process of a physics-based game in this 44-minute video tutorial. Learn how to create a game over scenario, implement gravitational forces to transform an asteroid field into a black hole cluster, and navigate the intricacies of ship movement through a hazardous space environment. Discover techniques for scene management, asteroid creation and destruction, and thrust mechanics using the Unity3D Engine. Gain insights into the step-by-step coding process, from introductory concepts to advanced physics implementations, as you delve into the creation of an exciting space-themed game. Engage with the developer community through social media platforms to discuss the project and share your progress in game physics programming.
Syllabus
Intro
Level Reset
Scene Management
Making Asteroids
Destroying Asteroids
Fixing Asteroids
Gravitational Force
Adding to itself
Thrust
Taught by
Let's Code Physics
Related Courses
3D Models for Virtual RealityUniversity of London International Programmes via Coursera Introduction to Game Development
Michigan State University via Coursera Introducción al desarrollo de videojuegos con Unity3D
Universitat Jaume I via Independent Building Interactive 3D Characters and Social VR
University of London International Programmes via Coursera Crea y publica un videojuego con Unity3D
Instituto Tecnológico Telefónica via Miríadax