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Beebop Modeling in ZBrush - Advanced Techniques for Character Design

Offered By: Michael Pavlovich via YouTube

Tags

ZBrush Courses Anatomy Courses 3d Modeling Courses Character Design Courses Topology Courses Texturing Courses Digital Sculpting Courses ZModeler Courses

Course Description

Overview

Dive into an extensive ZBrush livestream tutorial focusing on modeling Beebop, covering advanced techniques for creating detailed anatomy, straps, bandoliers, and bullets. Learn to utilize ZRemesh for finger bones, apply Panel Loops, master Transpose Smart Mask, and craft intricate bracelet clasps with ZModeler. Explore Dynamics for realistic wrinkle creation, enhance anatomical accuracy using DICOM viewer and Zygote body references, and optimize Sculptris Pro performance. Develop skills in creating complex straps using Topology Brush, model hands and toes separately before merging, and leverage Dynamesh Groups for efficient workflow. Finish by mastering bullet modeling and implementing Nanomesh techniques for both bullet and leather loop bandoliers.

Syllabus

- Intro
- ZRemesh Finger Bones
- Panel Loops Finger Bones
- Transpose Smart Mask
- ZModeler Bracelet Clasp
- Dynamics for Wrinkles
- Anatomy
- DICOM viewer
- Zygote body
- Sculptris Pro Performance
- Bandolier Strap
- Topology Brush Strap
- Modeling Hands and Toes Separately and Merging
- Dynamesh Groups
- Bullet
- Nanomesh Bullet Bandolier
- Nanomesh Leather Loops Bandolier


Taught by

Michael Pavlovich

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