Creating Realistic Bitmap2Material Textures for iClone - Part 1
Offered By: Reallusion via YouTube
Course Description
Overview
Learn how to create realistic textures using Bitmap2Material and import them into iClone projects in this 18-minute tutorial. Explore the process of extracting multiple texture maps from a single bitmap, focusing on Diffuse, Normal, Specular, and Ambient Occlusion maps. Discover techniques for mapping textures to various surfaces and tiling them effectively. Compare the results and enhance your 3D projects with custom, high-quality materials.
Syllabus
Intro
Adding a Texture
specular map
ambient occlusion
Exporting maps
Importing maps into iClone
Comparison
Taught by
Reallusion
Related Courses
Maya: Rendering InteriorsLinkedIn Learning Photoshop: Texturing and Shading Techniques
LinkedIn Learning 3ds Max: Game Prop Creation
LinkedIn Learning Creating Painted Metal in Substance Designer
LinkedIn Learning Substance B2M
LinkedIn Learning