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Asset Management with FBX Exporter, ProBuilder, and PolyBrush - Unite Now 2020

Offered By: Unity via YouTube

Tags

Unity Courses Maya Courses Autodesk 3ds Max Courses 3d Modeling Courses Asset Management Courses

Course Description

Overview

Explore asset management techniques in Unity using ProBuilder, PolyBrush, and FBX Exporter in this comprehensive tutorial from Unite Now 2020. Learn to create a simple, low-poly building asset, starting with project setup and tool installation. Master ProBuilder for basic geometry creation, utilize ProGrids for precise object placement, and enhance your asset with PolyBrush for detailed sculpting and texturing. Discover how to overcome common asset management challenges, complete a scene, and export your finished mesh to Maya or 3ds Max using the FBX Exporter. Gain valuable insights from 3D Artist and Educator Stephen Studyvin and Product Operations Manager Sandeep Kulkarni as they guide you through each step of the process, from initial setup to final export.

Syllabus

Intro
Instructors
Moderators
Session outline Welcome and session overview (5 min) O Announcements (5 min)
Ideal Zoom layout
Ground rules - New here? Lost?
Session Goals
Set up Unity Project Step 1 of 3 Create a new Unity Project
Set up Unity Project Step 2 of 3
Download the Asset Package
Set up Unity Editor Step 3 of 3 Import Unity Asset Package
ProBuilder, ProGrids, & PolyBrush Getting Started
Unity ProBuilder Tools Install ProBuilder
Unity ProGrids Tools Install ProGrids
Unity PolyBrush Tools Install PolyBrush
Unity Asset Management ProBuilder
Unity Asset Management Challenges 1 of 2 Using ProBuilder 1. Create a plane and apply the
Unity Asset Management Using PolyBrush
Unity Asset Management Challenges 2 of 2 Using PolyBrush 1. Detach the "Living Wall" and subdivide the face to add additional
Unity Asset Management Complete the Scene & Post Progress 1. Check out the FBX Exporter tutorial
Wrap Up Join the Learners Connect Group


Taught by

Unity

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