Steam Game Marketing Strategies and Best Practices
Offered By: Code Monkey via YouTube
Course Description
Overview
Syllabus
Waiting
Intro
Steam Marketing Benchmarks
I'm working on a small project and don't have 7000 wishlists
Does the game price affect Wishlist amount?
Should indies avoid releasing near a AAA game?
Cinematic trailer versus Gameplay trailer?
Demos used to be terrible, but now they're great, what changed?
What is Wishlist Velocity?
Does Chris do 1on1 paid consulting?
How can I share data with Chris for analysis?
How important is Localization on Steam?
Is there a good time of the year to release your game?
Should I spend money on visuals or paying for Streamers?
Where to hire artists to draw your Steam capsule?
Do indie co-op games do better than singleplayer games?
What are the popular genres in 2024?
What if your game has excellent gameplay but weak art?
Should I make my first game Free to build a community?
Where to find an audience for my game? Twitter? TikTok? Devlogs?
How long should a Horror game be?
How should I price my game?
How often should I discount my game?
What about crowdfunding?
Should I make a Free to Play indie game?
Should I make content updates to boost sales?
Should I delay my game to make it perfect?
Will AI flood Steam with trash games?
How long should I spend on my first game?
Outro
Taught by
Code Monkey
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