YoVDO

Adding-Removing Entities and Components UI - Game Engine Series

Offered By: The Cherno via YouTube

Tags

User Interface Design Courses Game Development Courses

Course Description

Overview

Learn how to implement a user interface for adding and removing entities and components in a game engine. Explore techniques for creating a right-click menu, deferring deletion, clearing selection context, and opening popup menus. Discover methods for removing components, testing the implementation, and setting viewport size in this comprehensive video tutorial on game engine development.

Syllabus

Intro
Overview
AddingRemoving Entities
Destroy Entities
Creating the UI
Rightclick menu
Delete entity
Deferring deletion
Clearing selection context
Opening popup menu
Removing components
Testing
Setting viewport size
Outro


Taught by

The Cherno

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