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An Argument for Game Balance - Improving Student Engagement by Matching Difficulty Level

Offered By: USENIX via YouTube

Tags

USENIX Summit on Gaming, Games, and Gamification in Security Education (3GSE) Courses Instructional Design Courses Educational Psychology Courses Game Design Courses Cybersecurity Education Courses

Course Description

Overview

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Explore a 23-minute conference talk from USENIX that examines the importance of game balance in cybersecurity competitions to improve student engagement. Discover how matching difficulty levels with learner readiness can impact participation and interest in cybersecurity careers. Learn about a study that documented a decline in novice participants across three cybersecurity competitions, and understand the argument for supporting learner engagement through balanced game design. Gain insights into the relationship between game difficulty and student abilities, and its potential effects on the growth of the cybersecurity workforce. Consider the implications of this research for designing more effective cybersecurity challenges and competitions to attract and retain students in the field.

Syllabus

3GSE '14 - An Argument for Game Balance: Improving Student Engagement by Matching Difficulty Level


Taught by

USENIX

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