Flutter - One Native Code Base for Every Platform - 36C3 Wikipaka WG
Offered By: media.ccc.de via YouTube
Course Description
Overview
Explore the world of cross-platform application development with Flutter in this 31-minute conference talk from the 36C3 Wikipaka WG. Discover how Flutter enables creating native applications from a single code base without sacrificing performance. Learn about Flutter's open-source framework, its advantages over other cross-platform solutions, and its ability to run on mobile devices, web, and desktops. Delve into Flutter's basics, unique features, and structure, including Stateless and Stateful Widgets, variables, and graphics library. Gain insights into Flutter's history, limitations, and current projects, as well as its IDE integration and background services capabilities. Understand why Flutter is considered one of the most advanced frameworks for cross-platform development and how it can streamline your app creation process.
Syllabus
Introduction
Flutter Brief history
Flutter Mobile App
Stateless Widget
State Full Widget
Variables
Compared to other crossplatform frameworks
One app at four platforms
Who developed Flutter
Flutter limitations
Flutter projects
Flutter graphics library
Flutter background services
Flutter IDE integration
Taught by
media.ccc.de
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