YoVDO

More Node and Art Tips for Blender 3.1

Offered By: Curtis Holt via YouTube

Tags

Blender Courses 3d Modeling Courses Texturing Courses Geometry Nodes Courses

Course Description

Overview

Discover 14 advanced Node and Art tips for Blender 3.1 in this informative video tutorial. Learn techniques such as utilizing the Edge Angle Node, applying Point Data artistically, implementing Node Timing Overlays, and layering effects in Geometry Nodes. Explore the use of Switch Nodes for layering, the Ambient Grunge Node, and efficient organization of Group Input Nodes. Gain insights into the Human Generator Addon, painting emissive textures, creating procedural ribbon textures and materials, and employing Voronoi scattering for textures. Master the use of gradients for shaders and benefit from project breakdowns to enhance your Blender skills. This comprehensive guide covers a wide range of topics to elevate your 3D modeling and rendering capabilities in Blender 3.1.

Syllabus

- Intro
- Edge Angle Node
- Using Point Data Artistically
- Node Timing Overlays
- Layering Effects in Geometry Nodes
- Layering with Switch Nodes
- Ambient Grunge Node
- Organizing Group Input Nodes
- Next Demonstration
- Human Generator Addon
- Painting Emissive Textures
- Procedural Ribbon Texture
- Procedural Materials
- Voronoi Scattering for Textures
- Gradients for Shaders
- Summary
- Closing Thoughts
- Outro


Taught by

Curtis Holt

Related Courses

Basic 3D Animation using Blender
Indian Institute of Technology Bombay via edX
Biomedical Visualisation
University of Glasgow via Coursera
Basic 3D Modeling using Blender
Indian Institute of Technology Bombay via edX
Advanced Asset Creation and Unreal Engine Integration
Packt via Coursera
Advanced Blender Techniques for Realistic Vegetation
Packt via Coursera