Importing Clothing and Accessories into Character Creator - Textures, Materials, and Library Assets
Offered By: Michael Pavlovich via YouTube
Course Description
Overview
Syllabus
- Intro
- Combining Objects
- Mesh Display Normal Settings
- Renaming Materials
- UV Set Editor Rename & Copy UVs
- Exporting Game Res Geometry
- Character Creator Create Accessory Import
- Cloth vs Accessories
- Transfer Skin Weights for Shirt
- Edit Skin Weights for Armor
- Transfer Skin Weights for Pants, Gloves, Boots
- Setting Helmet Accessory Pivots & Attach to Bone
- Edit Mesh, Grow & Soft Selection
- Weapon Accessory Pivot & Attach
- Backpack Accessory Pivot & Attach
- Assigning Textures to PBR Materials
- Conform Clothing to Move Outside of Body
- Cloth Layer Settings
- Clothing Hide Body Mesh Tool
- Hard and Soft Physics
- Collision Shapes Capsules
- Activate Physics & Weight Map
- Bake Animation
- Saving Clothing & Accessories to Custom Library
- Applying Library Content to Character
- Applying Animations from Library Content
- Tweaking Accessory Positioning
Taught by
Michael Pavlovich
Related Courses
Blender 3D Model a Medieval Catapult Full Simulation GuideUdemy The Blender 2.8 Encyclopedia
Udemy Complete Blender Creator: Learn 3D Modelling for Beginners
Udemy Blender Creating your First 3D Game Model
Udemy UV Mapping Game Characters in Maya
Pluralsight