Texturing Armor, Clothing and Accessories for Character Creator - Materials, Baking and More
Offered By: Michael Pavlovich via YouTube
Course Description
Overview
Dive into an in-depth tutorial on texturing armor, clothing, and accessories for Character Creator. Learn essential techniques including materials application, baking, and advanced texturing processes in Substance Painter. Explore geometry import, texture set management, and mesh map baking. Master resolution settings, high-res import techniques, and material ID mapping with vertex colors. Discover how to create realistic fabric treatments, apply layer channel painting, and add roughness grunge. Experiment with dirt generators, paint splatters, and custom handprints. Create your own smart materials and learn to use instantiated color adjustments. Finally, grasp the intricacies of exporting textures with custom output templates. Perfect for 3D artists looking to enhance their character creation skills.
Syllabus
- Intro
- Substance Painter Geometry Import
- Texture Sets
- Baking Mesh Maps in Painter
- Texture Set Resolution
- Mesh Map Resolution
- High Res Import
- Match by Mesh Name
- Material ID Map with Vertex Color
- Ambient Occlusion Match Always
- Bake Selected Textures
- Texture Set Texturing
- Add Mask with Color Selection
- Texture Set Working Resolution
- Creative Cloud Marketplace Materials
- Fabric Treatment
- Layer Channel Painting
- Roughness Grunge
- Dirt and Generators
- Paint Splatter & Handprint
- Creating a Custom Smart Material
- Instantiated Color Adjust Passthrough
- Export Textures Settings
- Custom Output Template
- Export Textures from Substance Painter
Taught by
Michael Pavlovich
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