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Scratch Game Programming

Offered By: Udemy

Tags

Scratch Courses Game Development Courses Community Engagement Courses Scratch Programming Courses

Course Description

Overview

A fun guide to programming for parents & teachers who want to help kids learn to code.

What you'll learn:
  • Program 6 different video games and interactive art projects.
  • Figure out how to experiment with Scratch to continue learning.
  • Share and show off their projects to others in the Scratch community.
  • Help others discover and learn programming techniques in Scratch.

Scratch is the best educational programming software for kids available today. With Scratch, you can create games andinteractive art projectsall while having lots of fun! Parents and teachers can use this course's fun projects to guide their children and students to a solid understanding of basic programming concepts while having fun!

IMPORTANTNOTE:This course was made for Scratch 2.0. On January 1st, 2019, Scratch 3.0 was released on the Scratch website. However, you can still use the Scratch 2.0 Offline Editor. This course will be completed updated for the new 3.0 version in mid-2019. The information here is still relevant to using Scratch 3.0, though it doesn't cover 3.0's new features.

Designed by the MIT Media Lab’s Lifelong Kindergarten Group for 8 to 16 year olds, Scratch is a free programming environment that runs in your web browser. But Scratch users consist of people of all ages, including younger children with their parents. The software makes it easy for anyone to start developing their programming and problem-solving skills.

I’m Al Sweigart, the author of several programming books for kids and beginners. This course follows the content of my latest book Scratch Programming Playground, which you can read for free online under a Creative Commons license. This is my second Udemy course following my highly-rated "Automate the Boring Stuff with Python Programming".

This course (and supplemental book)covers the creation of several classic games like brick Breaker, Snake, and Fruit Ninja. Instead of memorizing a list of programming concepts, you’re guided through making these games and picking up programming concepts on the way. The lectures follow the 6 game and computer art projects, along with additional content ondebugging and experimenting with Scratch.


Taught by

Al Sweigart

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