Unity 3D Game Development (2021) - From Beginners to Masters
Offered By: Skillshare
Course Description
Overview
Why Learn Game Development with Unity?
The gaming industry is a $100 billion industry worldwide. By 2022, that number is expected to near $196 Billion. With Unity being the most widely used engine to develop games across multiple platforms, there has never been a better time to get into the field. As you will learn, the types of games you can create with Unity and C# are limitless. Game development makes a great hobby, allowing you to learn a new skill and play your game with family and friends. It is also an exciting and rewarding career, where plenty of successful developers, including myself, have learned the fundamentals of game development through courses like this, and not in the traditional classroom setting. Every great game starts somewhere, so why not make it yours? While people often find coding or making games intimidating, this Unity course utilizes a unique teaching method which will allow you to gain a thorough understanding of concepts while you develop your own games. Thanks to the Unity community, you’ll be able to connect with other developers, work together on new projects, and make some incredible games!
The course is about creating games using unity game engine. You'll start learning how to create 3D games using unity game engine.
In this Unity course, you will:
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Master Basics Concepts of C# .
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Learning basic Functionality of unity.
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Detect collisions, receive user input, and create player movements
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Implement sound effects, background music, and particle effects
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Learn about Assets and Navigate the Unity Engine and discover unique features such as the Asset Store
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Learn and create 3 Interactive Games and also learn to create a clone of Brawl stars.
All That And Much More Is Awaiting For You In This Course!
So, Don't wait any longer, Begin your Journey creating Amazing Unity Games.
Get Started Today!!
Syllabus
- Section 1 - Introduction to the Course
- Section 1 - Download And Installation
- C# Basics - Intro To The Section C# Basics
- C# Basics - Variables
- C# Basics - ConditionalStatements
- C# Basics - SwitchStatements
- C# Basics - Loops
- C# Basics - Functions
- Section 3 - Intro To The Section 3 Fundamentals of Unity
- Section 3 - Creating A Sample Project In Unity
- Section 3 - Basics Of UI
- Section 3 - Physics Used In Unity
- First Game - Intro To The Section 4: First Game
- First Game - Collecting All Assets
- First Game - Importing All Assets
- First Game - Basic Level Setup
- First Game - Working Controls of Spaceship
- First Game - Tracking Algorithm
- First Game - Generate Random Obstacles
- First Game - VFX
- First Game - Game Over Functionality
- First Game - Main Menu
- First Game - Game Over Menu
- First Game - Polishing Game And Adding Sound
- Second Game - Intro To The Section 5: Second Game
- Second Game - Understanding The Concept
- Second Game - Creating Player Controller
- Second Game - Creating Algorithm For Endless World
- Second Game - Generate Random Obstacle
- Second Game - Game Over Functionality
- Second Game - Particle System
- Second Game - Main Menu
- Second Game - Game Over Menu
- Second Game - Sound Effects Music
- Second Game - Ads in your Game
- Second Game - Build And Publish
- Third Game - Intro To The Section 6: Third Game
- Third Game - Collecting All Assets
- Third Game - Understanding Concept
- Third Game - Player Controller
- Third Game - Player Animations
- Third Game - Enemy Controller
- Third Game - Player Attack System
- Third Game - Enemy Attack System
- Third Game - Player Enemy Death System
- Third Game - Antidote System
- Photon Pun - Why Multiplayer Games
- Photon Pun - Introduction To Photon Pun
- Brawl Stars Clone - Intro To the Section 8: Brawl Stars Clone
- Brawl Stars Clone - Collecting And Importing Packages
- Brawl Stars Clone - Understanding Concept And Designing Level
- Brawl Stars Clone - Player Controller
- Brawl Stars Clone - Main Menu
- Brawl Stars Clone - Spawning Player Character
- Brawl Stars Clone - Player Movement Synchronization
- Brawl Stars Clone - Weapon Functionality
- Brawl Stars Clone - Game Over Functionality And Polishing
Taught by
Three Millennials
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