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Master Solidworks 3D CAD using real-world examples - Solidworks 2018 Edition!

Offered By: Skillshare

Tags

SOLIDWORKS Courses 3D Printing Courses Assembly Language Courses Product Design Courses Sketching Courses

Course Description

Overview

Learn how to master Solidworks 3D CAD modelling for any use, from 3D printing to professional product design!

Solidworks is one of the popular and powerful 3D CAD programs in the world. Millions of people use it to design everything from 3D-printed toys all the way up to fully-working mechanical vehicles. Now you can join the rank of Solidworks users, and learn to create your own models completely from scratch!

This 2018 version of the course follows the same syllabus as the previous course but has updated video and terminology for the Solidworks 2018 edition.

Note: This 2018 version of the course can be used with any version of Solidworks but the provided models will only work with Solidworks 2018 or newer and there may be slight interface differences with newer or older versions.


Syllabus

  • 1.1 Introduction - Welcome to the course
  • 2.1 PCB - Getting started - Introduction to the Solidworks Interface and Sketches
  • 2.2 Starting to Sketch the PCB, and Basic Extrudes
  • 2.3 Adding more Sketch Entities, and more Relations
  • 2.4 The Trim Tool, Mirroring and adding more Features
  • 2.5 Extruded Cuts and the Hole Wizard
  • 2.6 Fillets and Chamfers
  • 2.7 Linear Patterns
  • 2.8 The Design Tree and Design Intent
  • 2.9 Appearances and Renderings
  • 2.10 Saving and Filetypes
  • 2.11 Circuitboard Recap
  • 3.1 Pencil Introduction - Modelling the Lead and Casing
  • 3.2 Revolved Boss/Base - Adding the Ferrule
  • 3.3 Pencil Finishing Touches - Fillets and Text
  • 3.4 Sharpening the Pencil - Revolved Cuts
  • 3.5 Pencil Recap
  • 4.1 Pencil Sharpener Introduction
  • 4.2 Pencil Sharpener Body - Part 1
  • 4.3 Pencil Sharpener Body - Part 2
  • 4.4 Pencil Sharpener Blade
  • 4.5 Making the Sharpener Assembly
  • 4.6 Adding the Screw
  • 4.7 Assembly Features
  • 4.8 Pencil Sharpener Recap
  • 5.1 Headphones - Introduction and the Headphone Jack
  • 5.2 Sweeps and Splines
  • 5.3 Adding the Earbud and using 3D Sketches
  • 5.4 Adding the Second Earbud and Move/Copy Bodies
  • 5.5 Finishing the Assembly and Adding New Parts
  • 5.6 Headphones Recap - Part 1
  • 5.7 Headphones Recap - Part 2
  • 6.1 Coke Bottle Introduction and Basic Shape
  • 6.2 Swept Cuts, Circular Patterns and Shelling
  • 6.3 Helixes and Threads
  • 6.4 Intersection Curve and Decals
  • 6.5 Coke Bottle Cap
  • 6.6 Adding the Coke - In-Context Parts and the Cavity Feature
  • 6.7 Coke Bottle Recap - Part 1
  • 6.8 Coke Bottle Recap - Part 2
  • 7.1 Computer Mouse - Introduction and Lofts
  • 7.2 Using Multiple Profiles and Guide Curves
  • 7.3 Splitting Parts
  • 7.4 Adding the PCB using In-Context Parts
  • 7.5 Finishing off the Mouse Assembly
  • 7.6 Computer Mouse Recap
  • 8.1 Key Fob - Basic Shape and Sketch Picture
  • 8.2 Adding to the Key Fob 1 - Shared Sketches and Offset From
  • 8.3 Adding to the Key Fob 2 - Dome Feature and Finishing Touches
  • 8.4 Adding the Key Fob Cover
  • 8.5 Finishing Touches and Blocks
  • 8.6 Key Fob and Cover - Recap
  • 9.1 Lego Figure - More Complex Assemblies - Head and Hands
  • 9.2 The Arms
  • 9.3 Torso Part and Subassembly
  • 9.4 The Hips
  • 9.5 The Legs Part and Subassembly
  • 9.6 Building the Lego Figure Assembly and Advanced Mates
  • 9.7 Lego Figure Recap
  • 10.1 Drawer Box - Introduction to Drawings and Configurations
  • 10.2 Configurations
  • 10.3 Basic Drawings
  • 10.4 Advanced Drawings
  • 10.5 Drawer Box Recap
  • 11.1 Raspberry Pi Enclosure - Importing Non-Solidworks Files and Starting the Enclosure
  • 11.2 Enclosure Top
  • 11.3 Draft Angles and Molding
  • 11.4 Enclosure Finishing Touches
  • 11.5 Raspberry Pi Enclosure Recap
  • 12.1 Bicycle Fork - Drawing the Head Tube
  • 12.2 Adding the Curved Forks
  • 12.3 Adding the Dropouts and Finishing the Assembly
  • 12.4 Bicycle Fork Recap
  • 13.1 Gamepad Controller - Introduction and Basic Shape
  • 13.2 Splitting the Part and Making an Assembly
  • 13.3 Adding the PCB
  • 13.4 Adding the Joysticks and Finishing Off
  • 13.5 Gamepad Controller Recap
  • 14.1 Course Conclusion and Future Learning!

Taught by

Johno Ellison

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