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Learn to Animate! Classical 2D Animation for Beginners

Offered By: Skillshare

Tags

Adobe Animate Courses Hand-Drawn Animation Courses

Course Description

Overview

This is a beginner's guide to classical, 2d animation. You will learn everything you need to know in order to be able to animate objects, text, and even characters by using Adobe Animate.

If you want to learn how to animate from scratch, you can start right here with this class. This class covers the exact animation priniciples and techniques that are used in frame-by-frame, traditional animation. This means animating by hand, and this is the best and most comprehensive way to learn animation. With this foundation, you can animate anything!

In this class you will learn:

what are the 12 principles of animation

what are the principles that YOU need to know right now

How to create animation that is unique with easing

How to time and space your animation

How to use squash and stretch correctly

How to use anticipation to give your animation appeal and personality

This class will also teach you in-depth how to use ADOBE ANIMATE - a professional grade software that is the best application to use in order to make had drawn animations to share with the world.

I've made this class for complete beginners, so if you’ve never heard of a key frame or you don’t know what a timing chart is, then this course is for you.  I also think this course will be great for anyone who who would like to really know the fundamentals and core principles in order to bring their animation to the next level.

These core principles of animation will set you up for life as an animator. You will learn step by step how to create realistic and appealing motion; plus you'll learn why specific animation techniques effectively bring objects to life. And importantly you'll learn when to apply them to your work.

By the end of this class you will have gone from not knowing how to animate something...... 

To knowing the principles and techniques that allow you to ANIMATE ANYTHING! 

Whether you want to ultimately work in 3D, motion graphics or 2D animtion, you will need to know the things like

  • easing in and out of key frames

  • how to create an ease,

  • why you need to do that - and when you should apply it.

You’ll also learn skills that will not only make you an animator, but will make sure you are a really good animator - skills such as

  • timing and spacing

  • squash and stretch

  • working in arcs

  • working with timing charts

  • how to animate with anticipation, overshoot and settle

You will get to work on 3 projects that you can then include in your portfolio if you want to further your skillset and start working as a professional animator.

Animation is a really exciting field to work in, one that has countless opportunities for work and for self-expression. I can't wait for you to dive in and start your journey today.

See you in class!

:)


Syllabus

  • Learn to Animate
  • Welcome to the Class
  • Introduction to Adobe Animate
  • Time and Space - the timeline and the stage
  • The 12 Principles of Animation
  • The Drawing Tools in Adobe Animate
  • Frame Rates for Animation
  • How to Use Keys, Breakdowns and Inbetweens
  • Animating in Arcs
  • How to Space Inbetweens
  • Adding Ease to Your Animation
  • How to Plan Your Animation with a Timing Chart
  • The Bouncing Ball Animation Project
  • Inbetweens for the Bouncing Ball Animation
  • The Principle of Squash and Stretch
  • The Principle of Anticipation
  • Key Poses for the Character Jump
  • Inbetweens for the Character Jump
  • How to Export Your Animation

Taught by

Siobhan Twomey

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