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Learn Cinema 4D - Looping Abstract Shapes

Offered By: Skillshare

Tags

Cinema 4D Courses Animation Courses Adobe After Effects Courses Texturing Courses Color Grading Courses Camera Settings Courses

Course Description

Overview

In this course, you’ll learn how to make abstract shapes in Cinema 4D. We’ll animate the shapes and create seamless loops.

You'll need Maxon Cinema 4D(Prime, Broadcast, Visualize or Studio) and Adobe After Effects.

We learn best by doing, so this is a hands-on, project-based course.

We will use a procedural workflow that doesn't require any modeling. That means that all settings remain editable, and we can change the entire look by just adjusting a few sliders. It makes the whole process of creating and experimenting fun, flexible, and powerful.

Here's a glimpse of what we'll cover:

  • Creating geometry from splines
  • Working with the displace deformer
  • Creating looping animations
  • Adjusting the focal length of Cinema 4D’s camera
  • Working with lights
  • Creating and applying textures
  • Using the OpenGL Hardware renderer

You'll have access to all the project files, so it's easy to follow along.

 

Good Luck!

 

Jesper


Syllabus

  • Introduction
  • 01 Using the Sweep Object
  • 02 Creating the Geometry with Splines and the Sweep Object
  • 03 Animating and Creating a Seamless Loop
  • 04 Adding Details with the Displacer
  • 05 Framing the Shot
  • 06 Lighting the Scene
  • 07 Texturing the Shape
  • 08 Previewing the Animation with Hardware OpenGL
  • 09 Rendering the Animation
  • 10 Color Grading in After Effects
  • 11 Exporting the Animation from After Effects and Adobe Media Encoder
  • 12 adapting the new shape
  • 13 lighting the scene
  • 14 creating material and render
  • 15 color correction in After Effects
  • Thank you for watching

Taught by

Jesper Sandell

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