Learn Blender - 3D Design for Absolute Beginners
Offered By: Skillshare
Course Description
Overview
NEW NEW: I am offering 1-on-1 sessions now for anyone who wants to learn directly with me!
You would like to get started with the free 3D program Blender, but feel overwhelmed by the interface of the program? Maybe you have already done a few tutorials, but somehow you are missing a basic course to understand all these buttons as a beginner?
Then this is the right course for you. Because this is all about learning the absolute basics so you have the robust knowledge from which to move forward in all sorts of 3D directions.
Who is this course for?
For anyone who would like to get started in the world of 3D design, for any purpose! Every beginner is welcome. Blender is open source and free and one of the most awesome programs ever (in my opinion ;)
What you'll learn here:
- Find your way into 3D without being overwhelmed
- Absolute basics: navigation, interface, basic concepts, basic functions
- Basic modeling techniques
- Basics of sculpting
- Create a simple, individual 3D model by yourself!
- Many tips, tricks and help from my many years of freelancing and teaching experience with Blender
What can you do with this knowledge?
- Create your own 3D models for 3D printing, rendering, visualization, graphic design, sketching and much more!
- Get a solid basic knowledge of Blender, from which it will be much easier for you to climb the next learning curves.
- Quick learning success thanks to a structured and focused approach
What materials do I need?
- Only a PC/Mac, a mouse and a keyboard - the rest is covered in the video!
At the end you can upload your creation in the project files and share it with the world, see other people's projects and get feedback directly from me!
And now - have fun and good luck! I am looking forward to your creations!
Syllabus
- Class Intro
- Project Details
- Materials & Resources
- Interface Elements
- Settings
- Creating Elements
- Navigation
- The Objects
- Object & Edit Mode
- Modifier
- Sculpting: Basics
- Sculpting: Dyntopo
- Project: Bird
- Base: Half Sphere
- Body: Cube
- Head: Sphere
- Beak: Cone
- Tail: Copy Paste
- Sculpting with Multires
- Sculpting with Subdiv
- Sculpting with Dyntopo
- Correcting frequent Errors
- Assemble and Export
- Final Thoughts & Thank You!
Taught by
Gesa Pickbrenner
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