Develop Trading Card Game Battle System With Unity 3D: Part I (Getting Started & Preparations)
Offered By: Skillshare
Course Description
Overview
Card games are massively popular right now. Since the release of Hearhstone, we've seen many interesting card games from other companies: The Elder Scrolls: Legends, Faeria, Gwent.
In this class/series we set an ambitious goal of developing our own trading card game with Unity3d and C#, mostly focusing on card game battle mechanics.
Learn how to design a card for your trading card game in Unity:
- Create a Unity project and set up a scene for our future card game battle.
- Use wide variety of tools and techniques of Unity UI to create your custom card.
- Learn useful concepts of working with Unity UI: working with RectTransforms, anchoring, 9-slicing for creating frames.
By the end of this class you will learn how to design a custom card face for your trading card game, display description info, mana cost and main card graphic image.
With this class you will gain access to a compete, fully functional Unity project that is an example of a card game battle. The game mechanics are somewhat similar to Hearthstone: custom spells, hero powers, creature effects and so on.
Additional information:
- The files showed in the course are downloadable from the link that you can find in the "Class Project".
- The next class of this series will be published on 2016.12.01.
Syllabus
- Introduction to This Course
- How to Watch This Course
- Introduction to Section 2
- Preparation
- Creating a Card Template with Unity UI
- Simple Decorations
- Creating a Face Side for a Spell Card
Taught by
Vladimir Limarchenko
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