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Blender 2.9 Design & Render a Stylized Water Scene

Offered By: Skillshare

Tags

Blender Courses 3d Modeling Courses Texturing Courses

Course Description

Overview

Course Download Pack

Course Handbook

Course Description

 

Hi and welcome to my newest Blender 2.9 stylized 3D art course. ‘Blender 2.9 Design & Render a Stylized Water Scene’ is a complete guide into creating a 3D diorama of a tropical water scene filled with a variety of assets, each uniquely designed and textured. 

 

'Blender 2.9 Design & Render a Stylized Water Scene’ will be one of the few 3D modelling courses that will show you how to create trees, plants, and foliage. As with all other course assets, this course's flora will be perfectly suited for any tropical environment. 

 

One of the most sought-after learning experiences of this course is learning how to create underwater god rays. Exciting course content includes 3D modelling a fishing boat, a fishing line and post, palm trees, foliage, coral, a treasure chest, tentacles, and a variety of scenic rocks - all perfectly suited for the tropics.

'Blender 2.9 Design & Render a Stylized Water Scene' brings with it everything I have learned about what makes a 3D modelling course amazing. Using great tools and on-screen tooltips, this new course will give you the most comprehensive learning process out there.

 

You will have access to a full course handbook as part of this course, allowing you to identify which parts of the course you would like to jump ahead to if you are a non-linear 3D modeller. The 'Blender 2.9 Design & Render a Stylized Water Scene' course handbook features 24 course sections, each focusing on an asset or set of assets. As such, the course handbook will transform the learning experience for 3D modelers who love to organise their learning process and take the steering wheel into their own hands.

Following the success of my latest course, we will be modelling, texturing, and finalising every individual asset before moving onto the next. Students have said that this has helped them in staying excited throughout the creation process, being able to see how their scene comes closer to the course preview step-by-step. 

This course is suited for beginners and intermediate Blender users, taking you through a professional workflow and by the time you reach the course finish line after over 13 hours of content, you will have a stylized 3D water scene portfolio piece to be proud of. 

 

A large part of 'Blender 2.9 Design & Render a Stylized Water Scene' late development stages will involve technical know-how about Blender Cycles rendering. In addition to learning a super-fast industry-standard workflow, you will learn how to continuously assess the quality of your scene, and how to tweak smaller sub-components you want to make better through render reviews.

Despite being a stylized art course, ‘Blender 2.9 Design & Render a Stylized Water Scene', focuses on ensuring that what you create within your water scene is fully workable in real-life and a realism element is maintained. Within that, we will be modelling an intricate fishing spool that is fully functional and helps you reel in the fishing line that will be featured on the boat’s stern. You will also learn how to use human references to correctly scale your models to average human proportions with the help of a free reference included in the course resource pack.

 

'Blender 2.9 Design & Render a Stylized Water Scene' freebies will include numerous glass textures, an HDRI map, and 23 reference files for every one of the individual scene assets we will be creating. 

Because of how versatile every 'Blender 2.9 Design & Render a Stylized Water Scene' 3D asset is, this course will show introduce you to interesting functionalities, including new and creative ways of using various Blender 2.9 modifiers and add-ons, including but not limited to:

 

- Marking Seams, Sharps, and fixing Normals;

- Smoothing and preparing Meshes for Texturing;

- Adding Materials using Blender 2.9’s Node System;

- Mesh deforming and using Booleans;

- Loop cuts;

- Joining Meshes and finishing Seams;

- Fixing Ngons;

- Creating Glass, Sand, Coral, and Rock Materials;

- Creating Collections of Objects and Meshes using a Hierarchy System;

- Creating a simple Armature to move our Tentacles;

- Creating Underwater God Rays using Lightpath Node Set up that Utilises Sunlight and a Water Shader;

- Achieving a Fully Realistic Water Refraction Effect;

- Creating a Fully Lit Sky fit for the Tropics;

- Rendering a Stylized Water Scene.

 

Modeling

 

'Blender 2.9 Design & Render a Stylized Water Scene' will give you access to one of the most versatile modelling experiences out there. You will be creating a vast number of 3D assets, helping you practice different skills and Blender 2.9 addons, modifiers, and tools. 

This course will teach you how to 3D model stylised assets from the ground up, using Blender 2.9. Whether you are a 3D modelling beginner, intermediate, or advanced user, on-screen tooltips and animations will be popping up when you need them to explain what each Blender 2.9 modifier, addon, or functionality do. Learning outcomes from joining this course will also include adding new key commands to your 3D modeller toolkit with key casting allowing you to keep track of every key I press during the course. 

Because of the 'Blender 2.9 Design & Render a Stylized Water Scene' course design, the course handbook will enable you to take a personalised approach to the modelling tasks you chose to focus on next, enabling you to skip ahead to model those assets you cannot wait to get your hands on. By the end of the course, the knowledge you will have learned can be used independent of the direction you take in 3D modeling – following the amateur or the professional path.

 

 

Texturing

'Blender 2.9 Design & Render a Stylized Water Scene’ will teach you how to make complex stylized materials from scratch using Blender 2.9’s node system. We will be taking an in-depth look at all texture maps, like metallic and roughness, for example. As part of this course, you will also be creating procedural sand and rope materials.

 

Through enrolling in this course, you will also learn how to lay and apply multiple materials to meshes. 

 

 

Animation

Through modelling every sea voyager’s nightmare - a set of tentacles reaching for you – you will learn basic rigging skills. You will learn how to create a basic armature and how to use it to position your red tentacles within our scene to create a sense of fear in our storytelling.

 

Rendering

'Blender 2.9 Design & Render a Stylized Water Scene' will show you how to use Blender 2.9 cycles rendering as part of your quality assurance process. Through rendering our stylised water scene regularly, we will be tweaking its presentation to reach the course finish line in such a way that our scene fully resembles what we aimed for. 

Rendering will allow us to present our model professionally and make it stand out in any portfolio. Lighting is one of the key components that tend to be the most overlooked. 'Blender 2.9 Design & Render a Stylized Water Scene’ will take you a step further, giving you more than a basic introduction to lighting and helping you achieve one of the most desirable lighting conditions – underwater god rays.

 

The god rays we will have created in the underwater section of our stylized scene will add the wow-factor to the overall design, with every individual asset individually contributing to the scene’s professional 3D modelling quality. 

You will come away with renders which you will be proud to show off on your social media. By the time we have finished rendering in Blender 2.9, you will have the knowledge and confidence to create stylised assets that look like they fell straight out of a game.

 

 

Download Pack

Download packs always excite me when I get my hands on a new course. 'Blender 2.9 Design & Render a Stylized Water Scene' will include a free download pack with 23 stylized references for all the individual underwater scene assets we will be creating. You will also get access to five glass texture maps free for you to use. The best course navigation tool for 'Blender 2.9 Design & Render a Stylized Water Scene' will also be included. 

 

The course handbook will give the control back to you and you will be able to fully streamline your learning process to your needs and wants seamlessly.

So, with all that said, I hope I have whetted your appetite to start your journey into stylised 3D game asset creation. Check out the free introduction and I am sure you won’t be able to put this course down.

 

Who wouldn’t like mentally transporting themselves into the tropics?

By enrolling in 'Blender 2.9 Design & Render a Stylized Water Scene', you will get the full tropical environment experience in which you will be immersed further after every lesson. 

 

'Blender 2.9 Design & Render a Stylized Water Scene' is one of the first story-telling Blender 2.9 courses out there, with every asset giving you a piece of the puzzle for a fully tropical sea experience.

 

I was fully inspired to make this scene something special and I am sure you will too.

 

Happy modelling everyone!


Syllabus

  • Course Introduction
  • Turning An Idea Into Reality Concept To 3D
  • Creating the Basic Hull Shape
  • Creating the Sides of the Hull
  • Finalising the Hull Shape
  • Outlining the Wooden Planks
  • Finalising Planks Using Modifiers
  • Creating the Bow & Mirror Modifier
  • Creating the Plank Cover using Solidify
  • Creating the Rear of the Hull
  • Importing OBJ's And Scaling our Hull
  • Creating the Floor of the Hull
  • Creating our First Materials & Sunlight
  • Understanding Collections & Fake Users
  • Creating the Hull Handrail Using Pipes
  • Finishing the Handrail & Joining Meshes
  • Creating the Cabin Posts & Roof
  • Creating Stylized Planks for the Cabin
  • Modeling Handles & Hinges
  • Creating Cabin Materials & Scaling
  • Node Wrangler Addon & Shader Tab
  • Setting up the Glass Material
  • Creating the Life Ring & Anchor
  • Creating the Anchor Chain
  • Starting the Wheel Creation
  • Finishing the Ship Wheel
  • Creating the Storage Doors
  • Refining our Skills: Storage Box
  • Finishing the Storage Box: Adding Materials
  • Using Curves to Create the Chimney
  • Learning about Snapping & Perspective View
  • Marking Seams: An Introduction
  • Creating our First Procedural Material
  • Windscreen Wiper & Fishing Pole Base
  • Creating the Fishing Post Wheels & Handles
  • Finishing the Fishing Post & Preparing for Materials
  • Creating the Fishing Line Spool & Adding Materials
  • Completing the Fishing Post
  • Simple Deform Modifier & Creating The Fishing Pole
  • Understanding how to use Curves
  • Finishing the Fishing Pole & Line
  • Tidying up our Boat & Scene
  • Creating our Propeller & Motor
  • Applying Sharps, Seams & Materials to our Motor
  • Setting up the HDRI & Camera
  • Creating the Base Alcove & Sand Material
  • Creating the Sea Floor
  • navigting the render option & Planes to oceans
  • Creating the ocean material
  • Rock Generator Rock Creation
  • Evironment Creation Start
  • Creating Our Palm Leaves
  • New ways to work with curve and bend modifiers
  • Creating Palm Trees Materials
  • Placing Trees and Fixing Refraction
  • Creating The Foliage
  • Foliage Materials & Placement
  • Starting The Anchor Creation
  • Finalizing The Anchor & Adding Materials
  • Creating The Anchor Chain
  • Turning A wildlife reference into a 3D model
  • Finalizing our fish shape & adding materials
  • Fixing Refraction & placing our Fish
  • Creating The Procedral Coral Displacement
  • Procedral Coral Color
  • Finalizing The Coral And Fish & starting the boot
  • Boolean & finishing boot modeling
  • Creating The Hook & boot materials
  • creating the mask & the emission node
  • Finishing The Mask & Spear
  • Modeling The Treasure Chest
  • Finishing The Treasure Chest Modeling
  • Creating the Treasure Chest & gold coins materials
  • Gold Coins Materials
  • Creating the tentacle mesh
  • working with armatures
  • Placing tentacles & finishing the environment
  • Final Rendering & course finish line

Taught by

3D Tudor

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