Blender 2.8 - Hard Surface Character Creation
Offered By: Skillshare
Course Description
Overview
What you will learn
- subsurf modeling to create the parts of the character (Helmet, Mask, Chest Armor)
- creating realistic metal and glass materials with simple node setups (Black Metal, Grey Metal, Silver Metal, Black Glass)
- adding objects with emission shader as lighting around the character
- setting up the camera and create some quick renders to find your favourite camera angle
- creating a high quality 4K render with Blenders path tracing render engine Cycles
Instructor
Merlin Peppler - Founder of CGI-Guy, Sci-Fi Nerd and 3D Artist @ CREATE 3D
Software needed
- Blender 2.8 or beyond (available for free)
Recommended skills
- navigating in 3D Viewport
- difference between Verticies, Edges and Faces
- usage of Modifiers (Mirror, Subsurf)
- usage of Perspective and Orthographic Views
Bonus
You will receive my original .blend file with the finished project.
We will use blueprints with original dimensions as a reference for creating the 3D model.
These blueprints were only created for this course and are not available anywhere else.
I also suggest that you search for other reference images online to get an idea of what we are creating in detail.
Everything I used to create this course
Assets (Free Licence)
- Music: Olympus by Ross Bugden (Soundcloud)
- Fonts: Bebas Neue by Ryoichi Tsunekawa (dafont), Star Jedi by Boba Fonts (dafont)
- Intro / Outro / Notifications: Designed by RKMFX (Youtube) edited by CGI-Guy
Assets (Licensed)
- Music: Blast by EdRecords (Bensound)
Software (Open Source)
- Blender 2.8 by The Blender Foundation (3D Modeling)
- Open Broadcaster Software by Jim (Video Capturing)
Software (Licensed)
- Vegas Pro 14 by MAGIX Software GmbH (Video Editing)
- ERA-D by Accusonus (Audio Editing)
Syllabus
- Class Trailer
- Class Intro
- Modeling The Helmet - Episode 1
- Modeling The Helmet - Episode 2
- Modeling The Helmet - Episode 3
- Modeling The Upper Mask - Episode 1
- Modeling The Upper Mask - Episode 2
- Modeling The Upper Mask - Episode 3
- Modeling The Upper Mask - Episode 4
- Modeling The Upper Mask - Episode 5
- Modeling The Upper Mask - Episode 6
- Modeling The Bottom Mask - Episode 1
- Modeling The Bottom Mask - Episode 2
- Modeling The Chest Armor - Episode 1
- Modeling The Chest Armor - Episode 2
- Final Modeling Tweaks - Episode 1
- Final Modeling Tweaks - Episode 2
- Final Modeling Tweaks - Extra Chapter
- Creating Materials - Single Chapter
- Light Setup - Single Chapter
- Final Render - Single Chapter
Taught by
Merlin Peppler
Related Courses
Basic 3D Animation using BlenderIndian Institute of Technology Bombay via edX Biomedical Visualisation
University of Glasgow via Coursera Basic 3D Modeling using Blender
Indian Institute of Technology Bombay via edX Introduction to Voxel Art for Character Design
Domestika Blender para principiantes
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