YoVDO

3D Character Creation in Cinema 4D: Modeling a Happy Monster

Offered By: Skillshare

Tags

Cinema 4D Courses Sculpting Courses UV Mapping Courses Texturing Courses 3D Character Creation Courses Character Modeling Courses

Course Description

Overview

In this course you  will learn the process of creating a 3D character in Cinema 4D. We will start with an empty file and work our way up to modeling, sculpting, texturing, and rendering a 3D character that looks awesome and is animation friendly. 

We will get the most out of the different tools that Cinema 4D offers, implementing different modeling and texturing techniques that will make your 3D life much easier for this and any future projects you work. 

We will create the UVs and texture our character using Cinema 4D's Body Paint to get a set of nice looking hand painted textures.

We will also use an HDR image and a few lights to lit our final scene, and make some amazing renders.

This course focuses on creating the 3D character you can see in the promo video, but you can use the techniques you learn here to create any other cartoon character you want. 

I’m confident that at the end of this course you will have a solid understanding of the 3D modeling process and you will be able to start creating your own 3D characters.

You'll learn to:

  • Model a beatutiful and cool looking 3D cartoony monster.
  • Understand the character modeling pipeline in Cinema 4D.
  • Model 3D objects and characters that are animation friendly.
  • Create hand painted textures in Cinema 4D's Body Paint.
  • Lit a 3D scene using HRDIs.

Syllabus

  • Introduction
  • Modeling the Base Mesh
  • Modeling the Arms and Legs
  • Modeling the Tail
  • Modeling the Eyes
  • Modeling the Mouth
  • Modeling the Horns
  • Modeling the Teeth
  • Making Symmetrical Objects Work Independently
  • Preparing the Character for UV Mapping
  • UV Mapping the Body
  • UV Mapping the Eyes and Horns
  • Sculpting Basic Details
  • Sculpting Additional Details
  • Painting the Body
  • Painting the Horns
  • Texturing the Eyes
  • Modeling and Texturing the Background Set
  • Lighting and Rendering Out the Scene

Taught by

Moy Lobito

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