Uno Platform Fundamentals
Offered By: Pluralsight
Course Description
Overview
Uno Platform allows you to run your WinUI code not only on Windows, but also on Android, iOS, macOS, Linux, and the web. This course will teach you how to use Uno Platform, WinUI, and .NET to build a multi-platform app with XAML and C#.
To build a .NET app with WinUI that runs not only on Windows, but also on Android, iOS, macOS, Linux, and the web, you can use Uno Platform. In this course, Uno 3 Platform Fundamentals, you’ll learn how to build a multi-platform app with Uno Platform and WinUI. First, you’ll explore what the Uno Platform is and you will create your first Uno solution in Visual Studio. Next, you’ll discover how to build a user interface in XAML, how to apply the MVVM pattern, and how to adapt your user interface to different screen sizes. Finally, you’ll learn how to write platform-specific code and how to connect your application to a data source to load data. When you’re finished with this course, you’ll have the skills and knowledge of Uno Platform needed to build multi-platform apps with WinUI, XAML, and C#.
To build a .NET app with WinUI that runs not only on Windows, but also on Android, iOS, macOS, Linux, and the web, you can use Uno Platform. In this course, Uno 3 Platform Fundamentals, you’ll learn how to build a multi-platform app with Uno Platform and WinUI. First, you’ll explore what the Uno Platform is and you will create your first Uno solution in Visual Studio. Next, you’ll discover how to build a user interface in XAML, how to apply the MVVM pattern, and how to adapt your user interface to different screen sizes. Finally, you’ll learn how to write platform-specific code and how to connect your application to a data source to load data. When you’re finished with this course, you’ll have the skills and knowledge of Uno Platform needed to build multi-platform apps with WinUI, XAML, and C#.
Syllabus
- Course Overview 1min
- Understanding the Uno Platform 23mins
- Creating Your First Uno Solution 26mins
- Building a User Interface in XAML 15mins
- Applying the MVVM Pattern 37mins
- Adapting to Different Screen Sizes 19mins
- Writing Platform-specific Code 12mins
- Connecting to a Data Source 15mins
Taught by
Thomas Claudius Huber
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