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Unity 2D Physics Fundamentals

Offered By: Pluralsight

Tags

Unity Courses Physics Courses Collision Conference Courses 2D Game Development Courses

Course Description

Overview

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Unity is one of the most used and easy to learn game engines in the world. This course will give you the foundations of collision, physics, and basic scripting use and architecturre. You'll have a foundational knowledge of basic 2D physics and collision that will help you as you move forward in Unity development. Take the course today!

Learning how to make games has never been as easy as it’s been now with collision, and physics pre made and ready for use. In this course, Unity 2D Physics Fundamentals, you'll learn how physics and collision work in games. First, you'll discover how collision works with simple objects in the Unity game engine. Next, you’ll take these objects and give them physics. Finally, you’ll be manipulating them through scripting. Where you’re finished with this course, you'll have a foundational knowledge of basic 2D physics and collision that will help you as you move forward in Unity development. Software required: Unity.

Syllabus

  • Course Overview 1min
  • 2D Colliders 15mins
  • Rigidbody in Relation to the Colliders 14mins
  • Joints 20mins
  • Effectors 16mins
  • Scripting 25mins

Taught by

Michael Taylor

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