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Unity Physics Fundamentals

Offered By: Pluralsight

Tags

Game Development Courses Colliders Courses

Course Description

Overview

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In this course, you will learn how to properly utilize physics in a game. Learning these fundamentals will get you one step closer to creating the next great game.

Nearly every game today utilizes physics in some fashion. This course, Unity Physics Fundamentals, will give you the knowledge you need to understand Unity's physics engine and allow you create rich, simulated experiences. First, you'll learn to work with triggers, colliders, and rigidbody parameters. Next, you'll dive into working with joints. After that, you'll explore ragdoll physics. Finally, you'll bring your knowledge together by building a car with wheel colliders. By the end of this course, you'll have a foundational understanding of using the best uses of physics in Unity.

Syllabus

  • Course Overview 1min
  • Physics Concepts in Unity 58mins
  • Attaching Things with Joints 50mins
  • Ragdoll Physics 28mins
  • Building a Car Using Wheel Colliders 19mins

Taught by

Joshua Kinney

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