Sculpting Anatomy Using ZBrush Mannequins
Offered By: Pluralsight
Course Description
Overview
In this ZBrush tutorial, we will learn how to use ZBrush Mannequins to quickly concept a character. Software required: ZBrush 4R4 .
In this ZBrush tutorial, we will learn how to use ZBrush Mannequins to quickly concept a character. Throughout this tutorial we will be using the Mannequins that come inside of ZBrush to create a pose and find our character from that gesture. We will be sculpting the entire model without symmetry and have a focus on the anatomy of the human body. By the end of this tutorial, you should be able to add another rapid sculpting technique to your arsenal. Software required: ZBrush 4R4 .
In this ZBrush tutorial, we will learn how to use ZBrush Mannequins to quickly concept a character. Throughout this tutorial we will be using the Mannequins that come inside of ZBrush to create a pose and find our character from that gesture. We will be sculpting the entire model without symmetry and have a focus on the anatomy of the human body. By the end of this tutorial, you should be able to add another rapid sculpting technique to your arsenal. Software required: ZBrush 4R4 .
Syllabus
- Introduction and Project Overview 0mins
- Sculpting Anatomy Using ZBrush Mannequins 137mins
Taught by
Lee Magalhaes
Related Courses
Get A Grasp! A Primer Course for Getting Your Comic StartedIndependent Character Design for Video Games
California Institute of the Arts via Coursera Arte 3D y animación en videojuegos
Universitat Autònoma de Barcelona (Autonomous University of Barcelona) via Coursera Visual Storytelling for Film and Video Games
Ringling College of Art + Design via Kadenze Making Typeface Families
School of Visual Arts via Kadenze