YoVDO

Retopology Techniques in Maya LT

Offered By: Pluralsight

Tags

Retopology Courses 3d Modeling Courses Edge Flow Courses

Course Description

Overview

Save Big on Coursera Plus. 7,000+ courses at $160 off. Limited Time Only!
Ready to learn Maya LT? By the end of this training, you'll be able to create optimized meshes out of your own high-resolution sculpts. Start learning today!

With the advent of the high-resolution sculpting workflow, the modeled assets we create can sometimes be difficult to work with in their native state. For this reason, various tools are typically used to create a new, pipeline-friendly topology for the model. There are different methods for creating this geometry and it's important that the method we use be quick, efficient and gives us the control we require. Maya LT is built specifically for game workflows so it has some tools focused on creating new topology. We'll cover setting up our reference model so the new topology we create will snap to the surface. We'll talk about using Quad Draw to interactively place points and polygons across our model's surface. We'll also cover the Shrink Wrap functionality and talk about edge flow concerns as we create a new mesh for a bird creature. We'll also cover some of the ways we can customize how Quad Draw functions and look at methods for speeding up the retopology process on unusual shapes. In the end of this training, you'll be able to create optimized meshes out of your own high-resolution sculpts. Software required: Maya LT 2015.

Syllabus

  • Introduction and Project Overview 1min
  • Retopology Techniques in Maya LT 59mins

Taught by

Justin Marshall

Related Courses

La Fabrication Numérique
Institut Mines-Télécom via France Université Numerique
工程圖學 3D CAD 專題
National Taiwan University via Coursera
工程資訊管理 BIM 基礎
National Taiwan University via Coursera
工程資訊管理 BIM 應用
National Taiwan University via Coursera
Applications of Linear Algebra Part 1
Davidson College via edX