Fundamentals of RenderMan for Maya
Offered By: Pluralsight
Course Description
Overview
Save Big on Coursera Plus. 7,000+ courses at $160 off. Limited Time Only!
This course will teach you how to leverage the latest tools from Pixar's rendering team including shaders and lights used in their feature productions.
RenderMan has a long and proud history in the field of computer generated imagery and animation. In this course, Fundamentals of RenderMan for Maya, you'll learn how to use the latest RenderMan techniques in order to produce a realistic still life scene. First, you'll discover how to source and install RenderMan and how to use its new features. Next, you'll explore how to create surface materials and how to illuminate your work with studio proven analytic lights and getting the best quality images. Then, you'll learn some tips and tricks which will streamline your work. Finally, you'll learn how to make use of integrators, light-lister, the de-noise feature, and statistic files. By the end of this course, you'll be able to work confidently in Pixar's RenderMan for Maya, and apply your new skills to personal, college, and professional movie making. Software required: Maya 2016/2017, RenderMan 21.
RenderMan has a long and proud history in the field of computer generated imagery and animation. In this course, Fundamentals of RenderMan for Maya, you'll learn how to use the latest RenderMan techniques in order to produce a realistic still life scene. First, you'll discover how to source and install RenderMan and how to use its new features. Next, you'll explore how to create surface materials and how to illuminate your work with studio proven analytic lights and getting the best quality images. Then, you'll learn some tips and tricks which will streamline your work. Finally, you'll learn how to make use of integrators, light-lister, the de-noise feature, and statistic files. By the end of this course, you'll be able to work confidently in Pixar's RenderMan for Maya, and apply your new skills to personal, college, and professional movie making. Software required: Maya 2016/2017, RenderMan 21.
Syllabus
- Course Overview 1min
- Overview of Tools and User Interface 29mins
- RenderMan Shading 94mins
- RenderMan Lighting 85mins
- Managing Lighting Setups and Camera Effects 55mins
- Render Settings 48mins
Taught by
Mark Flanagan
Related Courses
Current Gen 3D Game Prop ProductionMichigan State University via Coursera Art for Games
Michigan State University via Coursera Creación de escenarios 3D desde cero en Maya
Domestika Modelado cartoon de bodegones con Maya
Domestika Introduction to Voxel Art for Character Design
Domestika