Post-processing and Cinematic Effects in UDK
Offered By: Pluralsight
Course Description
Overview
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Throughout these lessons, we will discuss using camera actors to shape player experience and also discuss techniques similar to those used in films. Software required: UDK (2012-10), Photoshop CS6.
Throughout these lessons, we will discuss using camera actors to shape player experience and also discuss techniques similar to those used in films. Camera actors control the view the player has at all times and portray the events in the game. Many current generation games use cinematic tricks and techniques to sell the believability of the action and game play. By the end of this training, you should feel more comfortable adding post-processing and cinematic Eeffects in UDK. Software required: UDK (2012-10), Photoshop CS6.
Throughout these lessons, we will discuss using camera actors to shape player experience and also discuss techniques similar to those used in films. Camera actors control the view the player has at all times and portray the events in the game. Many current generation games use cinematic tricks and techniques to sell the believability of the action and game play. By the end of this training, you should feel more comfortable adding post-processing and cinematic Eeffects in UDK. Software required: UDK (2012-10), Photoshop CS6.
Syllabus
- Introduction and Project Overview 1min
- Post-processing and Cinematic Effects in UDK 83mins
Taught by
Clinton Crumpler
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