Inside Guide to Becoming a Roto Artist with NUKE and Silhouette
Offered By: Pluralsight
Course Description
Overview
In this course, you will learn the fundamentals of rotoscoping and clean up using a film-like shot--essential skills for anyone who wants to do compositing for a professional VFX company. Software required: Nuke and Maya.
Rotoscopy and clean up in a project is absolutely essential and unavoidable when someone wants to become a Compositor in a VFX company. In this course, Inside Guide to Becoming a Roto Artist with NUKE and Silhouette, you will professionally learn and understand the fundamentals of rotoscopy and clean up to become a good CG artist. You will learn how to properly rotoscope in Silhouette, which is the most used software in Rotoscopy. You will see how we can use this roto in Nuke and you will also learn how to clean up and integrate a CG element in a shot with the Nuke Camera Tracker. By the end of the course, you will have an overall understanding of rotoscopy and clean up that will help you as you move forward with your own work. Software required: Nuke and Maya.
Rotoscopy and clean up in a project is absolutely essential and unavoidable when someone wants to become a Compositor in a VFX company. In this course, Inside Guide to Becoming a Roto Artist with NUKE and Silhouette, you will professionally learn and understand the fundamentals of rotoscopy and clean up to become a good CG artist. You will learn how to properly rotoscope in Silhouette, which is the most used software in Rotoscopy. You will see how we can use this roto in Nuke and you will also learn how to clean up and integrate a CG element in a shot with the Nuke Camera Tracker. By the end of the course, you will have an overall understanding of rotoscopy and clean up that will help you as you move forward with your own work. Software required: Nuke and Maya.
Syllabus
- Course Overview 0mins
- Properly Preparing the Plate 9mins
- Camera Tracking and 2D Tracking in NUKE 26mins
- Cleaning up the Plate 29mins
- Rotoscoping in Silhouette 16mins
- Integrating a Frisbee Using Maya and Nuke 23mins
- Finalizing the Project 3mins
Taught by
Benjamin Jean
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