New Features in Unity 3.5
Offered By: Pluralsight
Course Description
Overview
Are you up to date on the major changes to feature within Unity 2018? In this course, What’s New in Unity 2018, we will cover the major updates in the first of three main releases of Unity3D.
In this course, we'll be discussing most of the major features added to the Unity game engine in the latest release, Unity 3.5. Throughout these lessons, we'll learn how to utilize Unity's Pathfinding system to create quick and efficient AI. Then we'll move on by discussing the new particle system interface called Shuriken where we'll create a pillar of fire. After that, we'll get into working with the HDR capabilities and create a stunning composition in real time. Then we'll finish this course up by discussing light probes and occlusion culling. Both are great ways to create a beautiful game but also keep our performance costs low. Sofware required: Unity 3.5.
In this course, we'll be discussing most of the major features added to the Unity game engine in the latest release, Unity 3.5. Throughout these lessons, we'll learn how to utilize Unity's Pathfinding system to create quick and efficient AI. Then we'll move on by discussing the new particle system interface called Shuriken where we'll create a pillar of fire. After that, we'll get into working with the HDR capabilities and create a stunning composition in real time. Then we'll finish this course up by discussing light probes and occlusion culling. Both are great ways to create a beautiful game but also keep our performance costs low. Sofware required: Unity 3.5.
Syllabus
- Course Overview 1min
- Part 1 22mins
- Part 2 25mins
- Part 3 20mins
Taught by
Christopher Pellow
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