Modeling and Texturing a Low Poly Helmet for Games in 3ds Max
Offered By: Pluralsight
Course Description
Overview
In this tutorial, we will be creating a low poly helmet for games. Software required: 3ds Max 2014, Adobe Photoshop, Marmoset Toolbag, Illustrator
In this tutorial, we will be creating a low poly helmet for games. We will start off with a box modeling technique and detailing the model. Once the basic shape is done, we will create additional high poly elements, such as the vents and bolts for the side and bake them over the low poly model. We will explore the baking process in depth and generate Normal, Diffuse, and Ambient Occlusion maps. We will texture the model in Photoshop using the pen tool. We will also look into converting a raster logo into vector form and seamlessly baking that over the helmet. Once the texturing process is done, we will look into fixing the seams in texture. Finally we will create a presentation render inside Marmoset Toolbag. Software required: 3ds Max 2014, Adobe Photoshop, Marmoset Toolbag, Illustrator
In this tutorial, we will be creating a low poly helmet for games. We will start off with a box modeling technique and detailing the model. Once the basic shape is done, we will create additional high poly elements, such as the vents and bolts for the side and bake them over the low poly model. We will explore the baking process in depth and generate Normal, Diffuse, and Ambient Occlusion maps. We will texture the model in Photoshop using the pen tool. We will also look into converting a raster logo into vector form and seamlessly baking that over the helmet. Once the texturing process is done, we will look into fixing the seams in texture. Finally we will create a presentation render inside Marmoset Toolbag. Software required: 3ds Max 2014, Adobe Photoshop, Marmoset Toolbag, Illustrator
Syllabus
- Introduction and Project Overview 1min
- Modeling and Texturing a Low Poly Helmet for Games in 3ds Max 220mins
Taught by
Zaheer Mukhtar
Related Courses
工程圖學 3D CAD 專題National Taiwan University via Coursera 3D Modeling and Animation Course with Maya: Tradition Meets Technology
California College of the Arts via Kadenze Motion Design: Time and Technology
Ringling College of Art + Design via Kadenze . ANIMATIONs
Banaras Hindu University via Swayam Fundamentals of 3D Visualization
Indian Institute of Technology Bombay via edX