Maya Dynamics: Using Particles to Create Magical Smoke
Offered By: Pluralsight
Course Description
Overview
This course will guide you through the process of creating detailed Magical smoke simulations with the help of Maya's powerful native fluid solver and particle system. Software required: Maya 2017 and After Effects CS-6.
Have you ever wondered how to simulate the magical smoke in tales of 'Arabian Nights'? This course, Maya Dynamics: Using Particles to Create Magical Smoke, is all about learning and mastering the techniques of how to simulate the complex behavior of Magical Smoke. First, you will discover the most effective methods to block out the particle system and fluid containers. Next, you will improve fluid container settings to create the complex smoke simulations. Finally, you will learn the art of rendering fluids in Arnold, which is a next generation rendering engine now available with Maya as the default renderer. When you are finished with this course, you will be familiar with new ways of controlling the complex fluid system. Software required: Maya 2017 and After Effects CS-6.
Have you ever wondered how to simulate the magical smoke in tales of 'Arabian Nights'? This course, Maya Dynamics: Using Particles to Create Magical Smoke, is all about learning and mastering the techniques of how to simulate the complex behavior of Magical Smoke. First, you will discover the most effective methods to block out the particle system and fluid containers. Next, you will improve fluid container settings to create the complex smoke simulations. Finally, you will learn the art of rendering fluids in Arnold, which is a next generation rendering engine now available with Maya as the default renderer. When you are finished with this course, you will be familiar with new ways of controlling the complex fluid system. Software required: Maya 2017 and After Effects CS-6.
Syllabus
- Course Overview 1min
- Creating Particles and Fluid Containers 60mins
- Rendering the Fluid Container of Smoke with Arnold 48mins
- Blocking out the Dragon's Smoke container 25mins
- Rendering the Dragon's Smoke 29mins
Taught by
Pankaj Malik
Related Courses
Games, Sensors and MediaUniversity of California, Irvine via Coursera Light Up Your World in Unity (Introduction to Lighting)
Coursera Project Network via Coursera Practical Game Development in Unity 4: Level 2.1
Udemy Desarrollo de juegos con Unreal Engine de 0 a profesional
Udemy Advanced iOS App Development: Core Animation
LinkedIn Learning