YoVDO

Introduction to Rigging in Maya 2014

Offered By: Pluralsight

Tags

Inverse Kinematics Courses Deformers Courses

Course Description

Overview

Save Big on Coursera Plus. 7,000+ courses at $160 off. Limited Time Only!
This set of tutorials will provide you with a firm understanding of Maya's rigging tools. Software required: Autodesk Maya 2014.

This set of tutorials will provide you with a firm understanding of Maya's rigging tools. We'll start by learning the basics, like how to establish solid naming conventions, how to create joint chains, and how to work with Maya's Inverse Kinematics system. We'll then get into more challenging topics like how to set up a Spline IK system with advanced twist control, how to enhance your controls with the help of Driven Keys and the Node Editor, as well as how to utilize a few deformers that are very important rigging tools. We'll learn how create our own jiggle tool, for fast follow-through and overlapping effects, by using standard tools inside of Maya. We'll even learn how to create custom commands that can be run from Maya's Command Line and Script Editor. By the end of this course, you will have the knowledge you need to start rigging your own assets in Maya.Download your free copy of our Key Rigging Terms Reference Guide and PDF so you can get comfortable with important 3D rigging terminology. Software required: Autodesk Maya 2014.

Syllabus

  • Introduction and Project Overview 0mins
  • Introduction to Rigging in Maya 2014 294mins

Taught by

Delano Athias

Related Courses

3D Animation and Rigging Weekly
LinkedIn Learning
Cinema 4D Weekly
LinkedIn Learning
Learning Cinema 4D S22
LinkedIn Learning
Primitive and Spline Modeling in Cinema 4D
LinkedIn Learning
Máster para principiantes en Autodesk Maya : Maya desde cero
Udemy