YoVDO

Introduction to Rigging in Maya 2014

Offered By: Pluralsight

Tags

Inverse Kinematics Courses Deformers Courses

Course Description

Overview

Save Big on Coursera Plus. 7,000+ courses at $160 off. Limited Time Only!
This set of tutorials will provide you with a firm understanding of Maya's rigging tools. Software required: Autodesk Maya 2014.

This set of tutorials will provide you with a firm understanding of Maya's rigging tools. We'll start by learning the basics, like how to establish solid naming conventions, how to create joint chains, and how to work with Maya's Inverse Kinematics system. We'll then get into more challenging topics like how to set up a Spline IK system with advanced twist control, how to enhance your controls with the help of Driven Keys and the Node Editor, as well as how to utilize a few deformers that are very important rigging tools. We'll learn how create our own jiggle tool, for fast follow-through and overlapping effects, by using standard tools inside of Maya. We'll even learn how to create custom commands that can be run from Maya's Command Line and Script Editor. By the end of this course, you will have the knowledge you need to start rigging your own assets in Maya.Download your free copy of our Key Rigging Terms Reference Guide and PDF so you can get comfortable with important 3D rigging terminology. Software required: Autodesk Maya 2014.

Syllabus

  • Introduction and Project Overview 0mins
  • Introduction to Rigging in Maya 2014 294mins

Taught by

Delano Athias

Related Courses

機器人學一 (Robotics (1))
National Taiwan University via Coursera
Kinematics Of Mechanisms And Machines
Indian Institute of Technology, Kharagpur via Swayam
The Beginner's Guide to Animation in Unity (v5 to v2020+)
Udemy
3ds Max: Character Rigging
LinkedIn Learning
Mograph Techniques: Rigging a Robot Arm in Cinema 4D
LinkedIn Learning