Integrating Live Action and CG in NUKE and RenderMan for Maya
Offered By: Pluralsight
Course Description
Overview
In this tutorial, we will learn how to incorporate CG elements into a live action plate using RenderMan for Maya and NUKE. Software required: Maya 2016, RenderMan 20 for Maya, NUKE 9.0.5.
In this tutorial, we will learn how to incorporate CG elements into a live action plate using RenderMan for Maya and NUKE. We will cover importing our camera tracking into Maya from NUKE and explore all of many different materials and textures available in RenderMan to complete the scene. By the end of this course, you will have the knowledge to create your own CG scene from a live action shot. Software required: Maya 2016, RenderMan 20 for Maya, NUKE 9.0.5.
In this tutorial, we will learn how to incorporate CG elements into a live action plate using RenderMan for Maya and NUKE. We will cover importing our camera tracking into Maya from NUKE and explore all of many different materials and textures available in RenderMan to complete the scene. By the end of this course, you will have the knowledge to create your own CG scene from a live action shot. Software required: Maya 2016, RenderMan 20 for Maya, NUKE 9.0.5.
Syllabus
- Introduction and Project Overview 0mins
- Integrating Live Action and CG in NUKE and RenderMan for Maya 160mins
Taught by
Matt Skonicki
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